The Enterprise engine room was redesigned while keeping consistent with the theory that the interior appearance had to match the corresponding area visible in exterior views of the starship. Harold Michelson wanted the engine room to seem vast, a difficult effect to achieve on a small sound stage. To create the illusion of depth and long visible distances, the art department staff worked on designs that would utilize forced perspective; set designer Lewis Splittgerber considered the engine room the most difficult set to realize. On film, the engine room appeared hundreds of feet long, but the set was actually only forty feet (twelve meters) in length. To achieve the proper look, the floor slanted upward and narrowed, while small actors of three, four, and five feet in height were used as extras to give the appearance of being far from the camera. For "down shots" of the engineering complex, floor paintings extended the length of the warp core several stories. J.C. Backings Company created these paintings; similar backings were used to extend the length of ship hallways, and the recreation room set.
Scritto da il
05-03-2025 alle ore 08:45